If your UI broke with EQ coming back

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Saburo
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Joined: Sun 20 Jun, 2010 4:52 am
Location: Kalgoorlie, WA

If your UI broke with EQ coming back

Post by Saburo »

If like me you use a custom UI and it broke with the return of Eq there is a fix.

Big thanks to Gamanern for pointing the thread out to me and all credit goes to Wildeone on the EQ forums.

Open up the UI folder of the UI you use and locate your EQUI_Animations.xml file.

Go to the very bottom and just before the /xml place this text.

Code: Select all

<Ui2DAnimation item="A_VerisignSeal">
<Frames>
<Texture>verisignseal.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>110</CX>
<CY>60</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>

<TextureInfo item="verisignseal.tga">
<Size>
<CX>128</CX>
<CY>64</CY>
</Size>
</TextureInfo>

Save and load your UI in game.
Last edited by Saburo on Mon 16 May, 2011 2:16 pm, edited 3 times in total.
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Selinea
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Location: Melbourne

Post by Selinea »

Didn't work

Any other suggestions?
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Saburo
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Location: Kalgoorlie, WA

Post by Saburo »

Sorry Sel that should have worked. Did you make sure to edit the file within your custom UI's folder?

Perhaps try logging into the game and while logged in edit it, save and then using the button in Options reload your UI.

That's what I did and it worked perfectly.
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curtis
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Post by curtis »

The textureinfo tag is an orphan. it is going to make this fail. The XML tags are not displaying here in the forum properly. WHat you pasted Sab is not being displayed. You will nbeed to get the data from the DEFAULT UI animations file. instructions below.
Last edited by curtis on Mon 16 May, 2011 1:26 pm, edited 1 time in total.
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curtis
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Post by curtis »

Open your EQUI_animations.xml file from your default directory. Go to the very bottom of the file and copy the UI2dAnimation tag (item="A_VerisignSeal") before the </xml> closing tag. Copy this to the same location in your custom EQUI_animations.xml file.

Go back to the default EQUI_animations.xml file. Search for

Code: Select all

 TextureInfo item="verisignseal.tga"
Copy that XML element.

Back to your custom EQUI_animations.xml file. Search for

Code: Select all

item="RE_bkg.tga"
Paste the XML element below that element.
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Saburo
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Location: Kalgoorlie, WA

Post by Saburo »

Curtis wrote:The textureinfo tag is an orphan. it is going to make this fail. The XML tags are not displaying here in the forum properly. WHat you pasted Sab is not being displayed. You will nbeed to get the data from the DEFAULT UI animations file. instructions below.
Goddam it. That's the 2nd time the Wreckers site has gyped me on my linking!

Thanks for pointing people to the work around Curtis. I didn't even notice that half the crap failed to copy across.

I have fixed the code above. People can now copy the entire section of "code" into their EQUI_Animations.xml file and place it all just above the /xml tag at the bottom.
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Selinea
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Post by Selinea »

Thanks guys, ended up sorting it

Found the code on the site I got the UI from
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